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I was curious how high you can juice up Excalibur, by stacking level 3 blacksmith and delayed Excalibur upgrades.

Feature request: please implement 3-digit numbers, so I can one-shot the king even harder 😁. My boy would have had over 180 damage if it were allowed.

Unhandled Exception - uncaught exception: { message : "Unable to find any instance for object index '0' name 'SkMailghoul'", longMessage : "Unable to find any instance for object index '0' name 'SkMailghoul'", stacktrace : [ "function _W2("Unable to find any instance for object index '0' name 'SkMailghoul'") ","function(0) ","function _8e1([instance], [instance], 0) ","function gml_Script_EffectTypesAfterDeath([instance], [instance], "head2", "bone") ","function gml_Script_Die([instance], [instance], [unknown]) ","function gml_Script_KillPawns([instance], [instance]) ","function gml_Object_oTurnController_Step_0([instance], [instance]) ","function(769, 0, [instance], [instance]) ","function(769, 0, [instance], [instance]) ","function(769, 0) ","function _yp3() ","function _4p3() ","function _Ao3(746145.8) " ], script : "", line : -1 } in file https://html-classic.itch.zone/html/10815431/html5game/HalloweenArmyNewVersion.js?cachebust=1426072972 at line 2207


(1 edit)

Replicated. This happens when skull lvl 2 has bone and there are no spots left in row.

I looked at the code and there is a bug in gml_Script_EffectTypesAfterDeath. The issue is that when the skull has a bone, it first creates a boner directly under the lvl 2 skull that died. This succeeds. However, after this happens, it will attempt to create a lvl 1 skull. This fails since there are no spots left. (the return value of gml_Script_Summon is invalid). However, the code then tries to apply the effect of the skull - namely to give the lvl 1 skull the bone item. To do this, it attempts to access the skull instance with the return value of gml_Script_Summon. This return value was invalid though since there were no spots left. Hence, it will crash.

Problem snippet:

This same error should effect lvl3 skull also.

also i had replied to this but seems that itch ate my reply! ill get it fixed in the weekend, though weird that i didn't spot that one (i always thought the bug was in the Summon script itself, damn)

interesting, ghouls aren't even able to be played. Gonna check how that got triggered

(1 edit)

The mail ghoul is object type 0 on the browser and I think it just thought the invalid instance with id 0 returned by the summon script was a mail ghoul.

Великолепная игра :)

We need Chinese!!!

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