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Won after a couple runs with 0 HP left because I killed the king and died to the princes. Summon builds were a lot of fun

Love the game, played it all day for 2 days until I had it down to a precise science. I cant wait for it to drop on steam with more features and possibly a local multiplayer? Can we get that?


Some things that might need to be addressed: 

Buildings not being good enough (They kinda suck rn)

Spells not being worth the space they take up (While they can be solid, they just are crazy hard to use and therefore not worth the while when you can drop flying skulls and the rocker with imps and rats to win)


thx for making this game its a W and if you want to we can Collab I run a YT channel called Gardav3d when u drop it on steam to start =D Just putting the offer out there!

I guess I can quit playing now...

speedrunning is kind of fun, I got a sub 5 minutes! 
https://www.youtube.com/watch?v=gCZKklwMjyg

Came back to this one year later and... Damn. This is better than ever. One note though: I'm playing on a lower end PC and it's lagging horribly. Before a steam release, could we get a lower graphics setting?

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Im in love with improving my runs!

If you want a challenge, see how *fast* you can do a run.

The best I've got on the current version is a 6 turn run (5 turns used to be possible, not sure if it is any more)

the best i've done is a 7! what are the strats for faster than that? mine felt like a total fluke

It's pretty hard!
I've got to the stage of  "kind of Consistent 7/8", but getting below 7 is *really* hard.

Generally speaking: 

You want to do 4 or 5 damage on turn one (2 skelletons, 2 skulls is best opening).  and 8 or 9 damage on turn 2,  11-12 castle damage turn 3.
Skulls and bones are the way. (Two skulls and one bone is three purchases and gives 5 damage to castle).  Teir 3  Summon book also pretty critical if you are trying to do a rush. 

The other critical thing:  If you are trying to race, Life is a resource. A resource to be spent.  When in full rush mode, I often end up leaving an entire row empty in round 5 or 6, meaning I take 5 or 7 damage that round... but pushing through 20 damage in exchange. By the time I START the king fight I'm often on only 1 or 2 hp.   So long as the king dies before I do, its a win.


... With that said, leaning heavily on the "rush only" strategy can be less fun (you just ignore a whole bunch of fun and cool units because they are not part of the "max damage every round" game plan.

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It took quite a while, but I finally got a "full health" run.

I won a few times, It's cool seeing 3 endings. I hope there will be an update soon!

Peedran


https://www.youtube.com/watch?v=tiO0jvZIGRk

3 days of trying and I did it. It's really delightful to explore the possibilities of the game

Yo, quick crash report:
On the browser, with a stacked row, my Skull (with bones) got killed (in the top row) and tried to summon a skull and a funny bone.
There was no open space behind, and then the entire screen went black, between damage and new summons appearing.


It's kind of tough. You need some good RNG.

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Great game! Looking forward to future updates

este es un muy buen juego pero el unico problema que tengo es que el archivo "Auto Necrochess - androidv4.apk" al ser ejecutado genera un error de intalacion (lo prove en 2 dispositivos y el resultado fue el mismo) exeptuando ese detalle el juego es prefecto.

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Really fun game, took me days to beat it and I only got the "?" ending. The RNG is brutal, but the mechanics and art style are really good.

(+2)

Took me about 6 hours to beat the game, I thought it was over when I beat the castle only to find out that the game continues, lose against the king in a humiliating way, and start over again.

This game had me focused on it for hours, I absolutely love the art style, the sound effects, and the many many systems in the game, I didn't you I can merge soldiers to level them up till I did it by mistake.

Such a fun game, really good!!

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i beat this game with the power OF SUMMONING! basicallly i put a fully merged rat, a fuly merged summoner and a fully merged flying skull with that bone item that summons bones when they die on the same row as a fully leveld up bard

Love the game! Won twice now, both times were thanks to Guts From Berserk(tm). Neither time was without taking damage though.

Big Boned beat the King with the help of a farmer. Bottom lane was a bard buffing like 30 rats, and the top was a kobold, assassin, and led by a succubus

Just beat the game for my first time! Absolutely beautiful art and mechanics! Super exited for updates :3

The nurse doesn't seem to be doing anything. Am I using it wrong?

Imo, the Nurse heals minions in front of her when they lose health due to a melee attack. The amount of healing is limited and will not trigger when being attacked by a distant attack, e.g. the bottle of the royalist.

very good game nice art and gameplay my only request that a character that can jump lanes is added

Great game, I've been playing it occasionally for months now.
One feedback for version 11: Items in shop are sparkling, even if it is not possible to merge them with currently owned items right away. Especially at the later stages of game this results in confusion because of lot of sparks. I think that previous logic was better - sparkles were only on the items that can be merged with owned items right away.
For this sole reason I'm staying with older version 10.

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oh, i need to update that so when the unit is at level 3, market units won't sparkle! that should fix it!

i got something in the works, so when that's done this will go in as well!

(+1)

finally, i win?

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