Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 42 to 81 of 428 · Next page · Previous page · First page · Last page
(+2)

Wonderful game! Really makes you think about your decisions. I love spells, and summoning units. 

Some things could use a bit better explanation.. I was confused quite a bit and had to figure things out through trial and error.

In the end it's a little too difficult a game for me. Maybe if I got a little reward every time I died? With better rewards for dying closer to the King? Like maybe an extra gold or a starting unit.

(+2)

very good, very frustrating. i would not be a good imperial warlord

Deleted 43 days ago
(1 edit) (+1)

Hi. I have been playing this game almost nonstop for the last week.

At first I couldn't beat it at all.

Then I managed to get the "okay" ending where you die but take out the king, finally.

After another day, I beat the game and got the good ending. I kept playing it for a week. Actually, it might be closer to two now. I am addicted to this game.

I play it whenever I'm bored. I have stayed up to like, 3 or 4AM playing this game on 3 different occasions.

I have beaten it upwards of 25 times- usually alive, though I have completed it dead 3 or 4 times as well.

Today, just now, not even 5 minutes ago- I finally completed my self-imposed challenge; Beating the game without losing a single heart of damage. A level 3 pigman with a shield and a farmer in front of it really does solve all a man's problems. I also only discovered yesterday that spells even GOT to level 3... level 3 bat curse singlehandedly made me understand why spells are worth it; Gotta say, they're underwhelming when not fully upgraded.

I have one more self-imposed challenge to complete; I want to see the level 3 versions of every single unit. I have already seen the vast majority of them. I think all I need now is to get a level 3 rocker, level 3 farmer, and level 3 blacksmith. Oh, and level 3 divine protection spell.

I have created an itch.io account today, for the sole purpose of leaving this comment. I never had one before now. But you need to know this. You must hear my cry:

MAKE MORE NECROCHESS!!!!!!!!!!

(+1)

Very clever and fun game! Just a couple things that would dramatically improve the QOL would be make the hover tooltip collision a lot bigger. You have to mouse over the VERY center of a shop item to get the pop up right now and it's a little finnicky. Another thing is I think just get rid of the tombstones. You instinctively want to hover and click on the units since that's what you clicked to buy them but you have to hover and click on the tombstones once they're on the field. The tombstones just don't feel quite as intuitive and I don't think they really add anything. One last thing I'd recommend is making the cost of things apparent on the units/spells in the shop so you don't have to hover and glance up to your coins to see how much it costs. It's much easier to make decisions if you can see all the necessary info in one place.

(+1)

another QoL tip, make clicking on a book automatically pause the game, no need for that to be an extra step

very fun game! bard strategy is really op!

when will the new decks and levels be released.

Took me a bit to figure out the general strategy, but I eventually won! Then I won two more times. Very fun game, reminds me a lot of when Super Auto Pets had just come out. :3

Defeated the king! Woo!
This is a lovely game. Cute style, good mechanics (there's actually some strategy balancing early game vs late game). Enjoyed greatly

(+1)

Damn, pretty addictive game. took me a couple of hours but I manage to get to the ending. The learning curve can be summed in knowing when to use the books and what strat to use depending in the units you get at the start (Usually the ones you can pair in 3es so you can level them up). Summoner strat seems to be the easiest. 

Level 3 curse book and level 3 summoner book combo pretty well when you dont know if your lane will survive or you are agaisnt high health enemies and you lack sucubus. 

If you are lucky with mausoleum you have an almost secure win.Lastly you pretty much can ignore the princes if you have more than 2 health or if you know you can kill the king before they manage to get to the last tile. 

I think I found a bug in android, the screen is cut off at the bottom

 

I found a bug and i dont know if its known. On Android,  while stacking two lv.1 sucubi i fat fingered the start round button on the king fight while the level up animation was still going. This caused a crash and my game forced quit. There was an error message, but I couldn't screenshot it.

Will you ever put the full game on steam? I would buy it if you did.

i honestly wouldnt mind paying around 5$ for a more fleshed out version of this game. My tips would be to add an endless mode, expand on the amount and variety of cards(not easy but makes the gameplay loop more variable) and give players some sort of upgrade system 
(not an in-run system because that would just complicate runs more, but i mean something like necrosmith has. it gives subtle boosts that make playing the game over and over feel worth it. plus it's not multiplayer so it wouldnt bother anyone with the whole "noob vs pro" stuff)

(+1)

Fantastic game, premise is nice, gameplay loop is great, I strongly recommend you flesh it out and add it to steam! Wonderful.

(+1)

Woo i got the special ending?

I only seem to get these endings lol

(1 edit)

I left a strategy on how to get the ending where the witch didn't die if you need it, I can even give you a YouTube link if you need it

i think bless is bugged. for whatever reason, blessed troops deal extra damage than what's displayed? like, there's a +1 attack, which is displayed (2 becomes 3), but they gain more attack than that. a 2/2 with bless becomes 3/2, but it deals 4 damage against shieldless troops.

Finally! I was able to defeat the king without losing any hp! Damn, it took quite a lot of time. Loved this game! Waiting for updates!

Love the art and playstyle! The instructions and visuals for using coins was still a bit confusing.

(+1)

Loved this game! It would be rad if there were challenge modes as one-offs or able to be combined like the heat system in Hades. I think this would add some nice replayability at minimal dev cost! Some ideas:

Low life [1-3]: Start the run with 5|3|1 health

Stronger enemies [1-2]: Enemies have +1 health | have +1 health and attack

Speedrun [1-3]: Must win by round 14|12|10

I'm about to try out a 1 health (self-imposed) run. Thanks for making such a fun game! 💖

(+2)

Wow this game is extremely difficult, especially the fourth phase. I will beat it eventually though. My rating is 10/10

(+1)

Update: Made it to the boss battle, oh my god the king is stupid strong

(4 edits)

I finally beat it! Here's my strategy:

Back row: Stonetosser (Excalibur in the middle, use big buff on him)

2nd back row: Rats

2nd front row: Summoners

Front row: Succubus

Extra row: Mausoleum (sell it right before boss battle for additional 3 coins), summon spell,use the empty slot if needed

(+1)

I think I've found an upgrade to your strategy, by swapping out the excalibur with a pigman, and the stonetossers with kobolds

Good job bro 👍

(4 edits)

Great game just there is some balancing issues as lvl 3 skull book, monestary and succubus I fell are guaranteed wins (especially lvl 3 book with bard) and there are also really bad units like milk man, holy book and viking,(though I could see holy book being good if you add enemies with more damage) also i would love for it to be more clear what the skulls ability is as there is no way to know unless you level it

(1 edit)

I have had success with milkman actually especially at level 3 as it gives a shield in addition to the buff. and if you invested in milkman in early levels, then get a really strong unit later, you have the milkman immediately applying to the higher tier unit which can be better than getting (and leveling up) one of the earlier units like the spear guy or the viking which become underwhelming later on their own.

(1 edit) (+1)

Loved the game! Such a fun and interesting concept, can't wait for the official release.


(Killed the king with a level 2 rogue?, level 3 bard, a level 3 rat, and 3 uses of the level 3 summon book)

(+1)

OH MY STARS I WON ✨✨✨💖💖

[took around 2 hrs its such a good game]

(+1)

each match is about 15 mins at most^^

(+2)

my best run so far, king didn't stand a chance

Big Boney had a whooping 61 attack


Final Results:

Remaining Health: 3

Turns Needed: 13

Number of units: 24

Number of spells: 9

Number of buildings: 14

Level three things: 11

the heell were you feedin those scelles

(+1)

Woo I won, unfortunately i forgotten to screenshot it but what I did was:


level 2 bard top back

level 2 bard middle back

level 3 summoner top

level 3 rat middle 

level 2 wizard bottom back 

level 1 warrior bottom 

level 2 skull bottom 

level 3 summon book 

level 3 curse book

I moved the summoner at the top down to the middle for the king

(+1)

this game is rlly good! wonderful work.

(+1)

Keep coming back to this game. Very cool that you get a different ending if you both kill and die

(+1)

I love the elegance of the mechanics and how the units both support each other directly and fill in needed roles. You can generally separate the troops into three or so different roles and it makes it really fun either building a lane focusing on one idea or try to make lanes that cover every need.

I really like the difficulty curve where at first it felt like I couldn't beat the king no matter what, and now I can do it relatively consistently. The enemy troops are completely different from the ones you choose and the overall unequal sides make the game really enjoyable. There are some strategies I love to try that no matter how inconsistent they are to pull off I try them anyway just because they're fun.

Overall I love it and am interested with what you'll do next (if you do something next with this).

(+3)

fastest ive ever won! or i guess won? fantastic game, i keep coming back to it. so well made and the art is so charming.

woa how did u get that

got very lucky with the money making building early on

Is this ending only possible if you beat the king with 0 hp?

yep! at least thats how you get the skull face to show up.

Was able to consistently reach the king, but allways feil to kill him. An excalibur with 42 attack did the job

I REALLY LOVE your art style😍😲🤯, it's just so stylish, colorful, and very good designed, so i just like it very much. I wish, i was able to draw as good as you draw😩😩😩

(+1)

I won!!! ( Excalibur carry 27 damage :fear:)

God tier game, I'm broke and cant donate, but you deserve every cent you get for this game!

(+1)

I can't wait until the complete game comes out. I wonder if there will be more levels and more types like a gigantic brute.

(+1)

I love it, but i wish that i didnt have to use every single money before going to the fight.
just take it away or let us keep it for next round.

same

(1 edit) (+1)

Very pleasant game!

Had a good run and finished with a full health. Took about 7 runs to achieve... Summons seem great. And economy buildings early too

Okay this game is cracked and kinda hard at first, love it!

(+1)

why did i think the front cover person was jaiden

Are enemies in this game supposed to be able to skip to the end if the are marked with the death spell? When I fastforward and ane enemy is cursed, half the time they just skip to the end anyway. This has ruined a lot of my no hit runs, so is it a bug or nah?

Note: The Fastforward button says "Will skip effects" on it.
... mostly it DOESN'T do this, but yeah, the "curse and archery and such sometimes get skipped over" is very much part of how the fast forward button is described.

(3 edits) (+2)

More reported bugs that I did not see listed below:

- Skulls lvl. 3 + funny bone can break the game also by dying in melee fight if their row is full and they get one shotted

- Adding a blessing on a wizard prevents him from using his ranged attack in that turn

- Adding a shield to a wizard is useless as the shield gets disabled for the run if he casts his ranged attack after a spell

- Leveling up: Putting an unit without buff or shield over an unit with buff or shield deleted the effects and items. You have to put the better one over the weak one or you lose progress

- (this one was the most annoying as it made me lose more games) If the SpeedUp function is active and an enemy on an empty lane has a Curse on him, he will not get damage for all the steps! Instead, he skips the lane to the first position in one step, taking damage only one time. Most frustrating when I have a curse on the king and this happens <3

Viewing most recent comments 42 to 81 of 428 · Next page · Previous page · First page · Last page