Analytics!
Auto Necrochess » Devlog
Did some analytics/postmortem of my game Auto Necrochess, on Newgrounds! Some small stuff to read if you are into that kind of stuff. Also, some info about possible future updates to the game! Link below!
https://stopsignal.newgrounds.com/news/post/1360253
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Auto Necrochess
Spooky Auto-Battler!
Status | In development |
Author | Stopsignal |
Genre | Strategy |
Tags | auto-battler, autochess, Singleplayer, Skeletons, Wizards |
More posts
- Small update and FANART WOOFeb 22, 2024
- Future Expansion ideas!Feb 17, 2024
- Android test version up!Feb 16, 2024
- FULLSCREEN update!Feb 15, 2024
- FAST FORWARD (and succubus) UPDATE!Feb 12, 2024
- Update FixesFeb 09, 2024
- Update! (randomness is random now sry)Feb 08, 2024
- Another mini update, still need to write a thorough changelog!Nov 06, 2023
- Update 3! (i am sleepy this is messy i'll do a better one tomorrow)Oct 29, 2023
Comments
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when you mention other levels, do you mean "once you beat the king it turns out he was a figurehead and you have to go take out shadow dictator Santa Claus" or "when you start the game you select between "roughly English speaking locale" and "the north pole""?
i could have just said "linear progression or level select" but "shadow dictator Santa Claus" is one of the funniest things I've ever written and I'm not letting it go to waste.
this game is so amazing and original if it was for money, I would pay it no matter the price. my one problem though is the there's no excitement from this game, I feel don't feel rewarded enough.